smith77 发表于 2008-5-16 00:08:44

X版本现在有下载了吗?就是修改过兵种的那个!

本帖最后由 wyadell 于 2015-7-11 07:40 编辑

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<P>等到海枯石也烂了!</P><P>有人发了个修改器,本想自己修改个版本,但发完人就失踪了,教程都没有,根本不会用啊!</P><P><A target=_blank href="http://www.eetpy.cn/ShowPost.asp?ThreadID=8342">http://www.eetpy.cn/ShowPost.asp?ThreadID=8342</A></P>
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smith77 发表于 2008-5-16 03:23:59

Re:X版本现在有下载了吗?就是修改过兵种的那个!

本帖最后由 wyadell 于 2015-7-11 07:40 编辑

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<P>你的论坛里还是没有新版本下载。</P><P>大规模的战术战略游戏,不希望把所有兵的价格都调低而多出兵,如果出兵太块,这样很不习惯的,尤其是新手更反映不过来。</P><P>除了少数不平衡兵种需要修改价格,其他都可以不变。</P><P>还有最好不要限制某国家不能出某种兵,兵种要全面而且平衡才好玩。</P>
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smith77 发表于 2008-5-23 00:02:19

Re:X版本现在有下载了吗?就是修改过兵种的那个!

本帖最后由 wyadell 于 2015-7-11 07:40 编辑

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<P>那么X版本的下载地址?</P>
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luoxpzl 发表于 2008-6-5 06:04:11

Re:X版本现在有下载了吗?就是修改过兵种的那个!

本帖最后由 wyadell 于 2015-7-11 07:40 编辑

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<P>楼主怎么说我发了修改文件就失踪了呢,只是最近没有上本站哈.~~</P>
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luoxpzl 发表于 2008-6-5 06:06:49

Re:X版本现在有下载了吗?就是修改过兵种的那个!

本帖最后由 wyadell 于 2015-7-11 07:40 编辑

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我还是比较喜欢征服版的,兵种多,改来玩起才有意思呀.
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luoxpzl 发表于 2008-6-5 06:11:47

Re:X版本现在有下载了吗?就是修改过兵种的那个!

本帖最后由 wyadell 于 2015-7-11 07:40 编辑

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<P><A target=_blank href="http://www.eetpy.cn/ShowPost.asp?ThreadID=8342" target=_blank>http://www.eetpy.cn/ShowPost.asp?ThreadID=8342</A></P><P>上次我发的两个修改文件,一个为原版修改器,一个为征服版修改器(我用的是征服版修改器+WinHex编辑软件),有一份全英文的教程,看起恼火哦,我是找朋友翻译的,全靠看图来摸索的,一会我找找发上来吧.</P><p>[此帖子已被 luoxpzl 在 2008-6-4 22:29:09 编辑过]
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luoxpzl 发表于 2008-6-5 06:17:20

Re:X版本现在有下载了吗?就是修改过兵种的那个!

本帖最后由 wyadell 于 2015-7-11 07:40 编辑

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<FONT size=3><FONT face="宋体, MS Song"><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center; mso-layout-grid-align: none" align=center><IMG src="http://www.eetpy.cn/attachments/bbsxp/2008-6/200864222026.jpg">&nbsp;</P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center; mso-layout-grid-align: none" align=center><U><SPAN lang=EN-GB style="FONT-FAMILY: Tahoma"></SPAN></U>&nbsp;</P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center; mso-layout-grid-align: none" align=center><U><SPAN lang=EN-GB style="FONT-FAMILY: Tahoma">Guide to modifying Empire Earth<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></SPAN></U></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">This a guide to modifying the default values for Empire Earth units.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>This means you can do things like change the default tech tree and default unit values so that you can use them in a random map.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>You can also add units and buildings into the game that could previously only be used in the map editor.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Getting Started<o:p></o:p></SPAN></U></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">You need 3 pieces of software...<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">1) EE Studio: Use this to extract the 4 .dat files you will have to change<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">2) Empire Earth Unit Editor by Matthew Wolf: This makes it easier to change some of the values<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">3) A hex editor: This allows you to edit the .dat files directly<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Download 1 and 2 from <A target=_blank href="http://dynamic5.gamespy.com/~empires/downloads/categ.php?cat=21">http://dynamic5.gamespy.com/~empires/downloads/categ.php?cat=21</A>.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Use EE Studio to get the 4 .dat files.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>Instructions on how to do this are found in EE Studio and the Empire Earth Unit Editor.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>The 4 files are:<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">dbtechtree.dat<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">dbobjects.dat<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">dbgraphics.dat<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">dbbuttons.dat<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Make copies of these files and store them in a safe place.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>Make a folder called "db" inside "C:&#92;Program Files&#92;Empire Earth - the Art of Conquest&#92;Data&#92;" and put the 4 files in there.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>If you mess the files up, copy the backup files over them to fix them.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Now you can use your Hex Editor to edit the 4 files inside the "db" folder.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Using Hexadecimal</SPAN></U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">You have to be able to translate the hexadecimal notation (you can use the scientific calculator in Windows).<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>For example, a food cost for building a unit might appear as “32” in hex, but the value is actually 50 in decimal.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>Also, when you see a value like “46 05” the decimal value is 1350, not 17925 because you have to read the hex backwards (“05 46”).<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Whenever you change something in the files you must always overwrite the old data, otherwise Empire Earth may not run at all due to the change in file size.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>Obviously you must be in hex mode to change the hex values, and in character mode to change the names/strings.<o:p></o:p></SPAN></P></FONT></FONT><A TARGET=_blank HREF=attachments/bbsxp/2008-6/200864222055.doc><img border=0 src=images/affix.gif>EE_MOD_Guide.doc</A><p>[此帖子已被 luoxpzl 在 2008-6-4 22:21:35 编辑过]
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luoxpzl 发表于 2008-6-5 06:22:42

Re:X版本现在有下载了吗?就是修改过兵种的那个!

<P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; mso-layout-grid-align: none"><U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">dbobjects.dat<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></SPAN></U></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">This file holds just about all the information about the units you can think of that is not in the tech tree.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Like the tech tree, each entry starts with the name, e.g. “Gun Artillery13 Colossus”.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>However, there is a lot more data for an object than in the tech tree.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>So I have divided these diagrams into several parts.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">The second name that appears is the type of unit it is, e.g. “helicopter”, “Aircraft Carrier”, “Land Patrolling”, “Calamity Caster”, “<?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com:office:smarttags" /><st1:place w:st="on"><st1:PlaceName w:st="on">Simple</st1:PlaceName> <st1:PlaceType w:st="on">Building</st1:PlaceType></st1:place>” etc.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>If you change the unit type name then the unit behaviour will change, but sometimes it could crash the game.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Here is an example of the first part of a object, the Pandora (note: for some reason the Pandora is called a “Cyclops” in the tech tree file)…<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><?xml:namespace prefix = v ns = "urn:schemas-microsoft-com:vml" /><v:shapetype id=_x0000_t75 stroked="f" filled="f" path="m@4@5l@4@11@9@11@9@5xe" o:preferrelative="t" o:spt="75" coordsize="21600,21600"><v:stroke joinstyle="miter"></v:stroke><v:formulas><v:f eqn="if lineDrawn pixelLineWidth 0"></v:f><v:f eqn="sum @0 1 0"></v:f><v:f eqn="sum 0 0 @1"></v:f><v:f eqn="prod @2 1 2"></v:f><v:f eqn="prod @3 21600 pixelWidth"></v:f><v:f eqn="prod @3 21600 pixelHeight"></v:f><v:f eqn="sum @0 0 1"></v:f><v:f eqn="prod @6 1 2"></v:f><v:f eqn="prod @7 21600 pixelWidth"></v:f><v:f eqn="sum @8 21600 0"></v:f><v:f eqn="prod @7 21600 pixelHeight"></v:f><v:f eqn="sum @10 21600 0"></v:f></v:formulas><v:path o:connecttype="rect" gradientshapeok="t" o:extrusionok="f"></v:path><o:lock aspectratio="t" v:ext="edit"></o:lock></v:shapetype><v:shape id=_x0000_s1026 style="MARGIN-TOP: 2pt; Z-INDEX: 1; MARGIN-LEFT: 0px; WIDTH: 396pt; POSITION: absolute; HEIGHT: 314.25pt" stroked="t" type="#_x0000_t75"><v:imagedata o:title="tech5" src="file:///C:&#92;DOCUME~1&#92;ADMINI~1&#92;LOCALS~1&#92;Temp&#92;msohtml1&#92;05&#92;clip_image001.png"></v:imagedata><?xml:namespace prefix = w ns = "urn:schemas-microsoft-com:office:word" /><w:wrap type="square"></w:wrap></v:shape><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><B style="mso-bidi-font-weight: normal"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Speed</SPAN></B><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"> is a bit odd because the value does not reflect what appears in the game.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>I think it goes up in steps of “D” (13)…<SPAN style="mso-spacerun: yes">&nbsp; </SPAN><o:p></o:p></SPAN></P><TABLE class=MsoTableGrid style="BORDER-RIGHT: medium none; BORDER-TOP: medium none; BORDER-LEFT: medium none; BORDER-BOTTOM: medium none; BORDER-COLLAPSE: collapse; mso-border-alt: solid windowtext .5pt; mso-yfti-tbllook: 480; mso-padding-alt: 0cm 5.4pt 0cm 5.4pt; mso-border-insideh: .5pt solid windowtext; mso-border-insidev: .5pt solid windowtext" cellSpacing=0 cellPadding=0 border=1><TBODY><TR style="mso-yfti-irow: 0; mso-yfti-firstrow: yes"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; BACKGROUND: #e6e6e6; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 68.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; mso-border-alt: solid windowtext .5pt" vAlign=top width=91><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><B style="mso-bidi-font-weight: normal"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Hex Value<o:p></o:p></SPAN></B></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; BACKGROUND: #e6e6e6; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 90pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt" vAlign=top width=120><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><B style="mso-bidi-font-weight: normal"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Speed in game<o:p></o:p></SPAN></B></P></TD></TR><TR style="mso-yfti-irow: 1"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 68.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=91><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">19<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 90pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=120><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">12<o:p></o:p></SPAN></P></TD></TR><TR style="mso-yfti-irow: 2"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 68.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=91><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">26<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 90pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=120><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">13<o:p></o:p></SPAN></P></TD></TR><TR style="mso-yfti-irow: 3"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 68.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=91><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">33<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 90pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=120><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">14<o:p></o:p></SPAN></P></TD></TR><TR style="mso-yfti-irow: 4"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 68.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=91><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">40<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 90pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=120><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">15<o:p></o:p></SPAN></P></TD></TR><TR style="mso-yfti-irow: 5; mso-yfti-lastrow: yes"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 68.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=91><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">4D<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 90pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=120><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: center" align=center><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">16<o:p></o:p></SPAN></P></TD></TR></TBODY></TABLE><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">The other numbers near the speed might have something to do with acceleration or turning speed.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><B style="mso-bidi-font-weight: normal"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Attack mode</SPAN></B><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"> is how the unit attacks other units.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>If you look at the attack mode values in other units you can work out what they are for.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>Here are some I have noted…<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><TABLE class=MsoTableGrid style="BORDER-RIGHT: medium none; BORDER-TOP: medium none; BORDER-LEFT: medium none; BORDER-BOTTOM: medium none; BORDER-COLLAPSE: collapse; mso-border-alt: solid windowtext .5pt; mso-yfti-tbllook: 480; mso-padding-alt: 0cm 5.4pt 0cm 5.4pt; mso-border-insideh: .5pt solid windowtext; mso-border-insidev: .5pt solid windowtext" cellSpacing=0 cellPadding=0 border=1><TBODY><TR style="mso-yfti-irow: 0; mso-yfti-firstrow: yes"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; BACKGROUND: #e6e6e6; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 50.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; mso-border-alt: solid windowtext .5pt" vAlign=top width=67><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><B style="mso-bidi-font-weight: normal"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Value<o:p></o:p></SPAN></B></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; BACKGROUND: #e6e6e6; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 144pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt" vAlign=top width=192><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><B style="mso-bidi-font-weight: normal"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Unit Reaction<o:p></o:p></SPAN></B></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; BACKGROUND: #e6e6e6; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 126pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt" vAlign=top width=168><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><B style="mso-bidi-font-weight: normal"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Examples<o:p></o:p></SPAN></B></P></TD></TR><TR style="mso-yfti-irow: 1"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 50.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=67><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">07<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 144pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=192><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Fires at air units<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 126pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=168><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">AA Tower, Stinger Soldier<o:p></o:p></SPAN></P></TD></TR><TR style="mso-yfti-irow: 2"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 50.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=67><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">29<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 144pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=192><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Fires at air and ground units<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 126pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=168><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Talon Fighter/Bomber<o:p></o:p></SPAN></P></TD></TR><TR style="mso-yfti-irow: 3"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 50.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=67><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">09<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 144pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=192><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Fires at submarines<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 126pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=168><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Sea King<o:p></o:p></SPAN></P></TD></TR><TR style="mso-yfti-irow: 4"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 50.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=67><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">41<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 144pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=192><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Fires at space units only <o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 126pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=168><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Space Turret<o:p></o:p></SPAN></P></TD></TR><TR style="mso-yfti-irow: 5"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 50.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=67><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">21<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 144pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=192><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Fires at ground units <o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 126pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=168><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Panzer Tank<o:p></o:p></SPAN></P></TD></TR><TR style="mso-yfti-irow: 6; mso-yfti-lastrow: yes"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 50.4pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=67><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">0C<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 144pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=192><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Fires at air units<o:p></o:p></SPAN></P></TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ece9d8; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ece9d8; WIDTH: 126pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=168><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Nebula Fighter, Gunboat<o:p></o:p></SPAN></P></TD></TR></TBODY></TABLE><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">If you change the Space Turret to “21” for example, then you will find that the Space Turret starts zapping ground units!<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">I don’t know where the <B style="mso-bidi-font-weight: normal">Range</B> is, although when editing the Zeus II it seemed to be a part of the Hit Points.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">Now let us examine the next part of an object, this time the Enterprise Aircraft Carrier…<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><v:shape id=_x0000_s1027 style="MARGIN-TOP: 10.1pt; Z-INDEX: 2; MARGIN-LEFT: 0px; WIDTH: 397.5pt; POSITION: absolute; HEIGHT: 379.5pt" stroked="t" type="#_x0000_t75"><v:imagedata o:title="objtech" src="file:///C:&#92;DOCUME~1&#92;ADMINI~1&#92;LOCALS~1&#92;Temp&#92;msohtml1&#92;05&#92;clip_image003.png"></v:imagedata><w:wrap type="square"></w:wrap></v:shape><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">This part is self-explanatory.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma">The next part of the object includes information about where the unit is allowed to move (this is still the aircraft carrier example)…<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><v:shape id=_x0000_s1028 style="MARGIN-TOP: 11.85pt; Z-INDEX: 3; MARGIN-LEFT: 9pt; WIDTH: 397.5pt; POSITION: absolute; HEIGHT: 180.75pt" stroked="t" type="#_x0000_t75"><v:imagedata o:title="tech_part3" src="file:///C:&#92;DOCUME~1&#92;ADMINI~1&#92;LOCALS~1&#92;Temp&#92;msohtml1&#92;05&#92;clip_image005.png"></v:imagedata><w:wrap type="square"></w:wrap></v:shape><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">The last part of the <st1:City w:st="on"><st1:place w:st="on">Enterprise</st1:place></st1:City> carrier object is shown below…<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><v:shape id=_x0000_s1029 style="MARGIN-TOP: 4.1pt; Z-INDEX: 4; MARGIN-LEFT: 9pt; WIDTH: 397.5pt; POSITION: absolute; HEIGHT: 296.25pt" stroked="t" type="#_x0000_t75"><v:imagedata o:title="tech_part4" src="file:///C:&#92;DOCUME~1&#92;ADMINI~1&#92;LOCALS~1&#92;Temp&#92;msohtml1&#92;05&#92;clip_image007.png"></v:imagedata><w:wrap type="square"></w:wrap></v:shape><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Since the aircraft carrier can actually create objects (i.e. planes), there is a list of Tech ID numbers at the end for those objects.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>With building objects there is always a list of Tech ID numbers that the building can create.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">You must be careful when making an object cloaked.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>If you cloak an object that has no attack range (e.g. B5 stealth bomber) then that object can never be destroyed by the enemy.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>This is because the object will always be invisible and the enemy will not be able to see it no matter how close they get.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">However, if you cloak something with attack range (e.g. a marine) then you should have no problem.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>If you can find out how to change the range for an object which has no range then you can cloak that unit without it becoming invincible.<o:p></o:p></SPAN></P>

luoxpzl 发表于 2008-6-5 06:22:53

Re:X版本现在有下载了吗?就是修改过兵种的那个!

高手翻译一下吧

luoxpzl 发表于 2008-6-5 06:23:16

Re:X版本现在有下载了吗?就是修改过兵种的那个!

<P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">dbbuttons.dat</SPAN></U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">The textures for the buttons are recorded here.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">The format for this one is quite simple.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>First there is the name of the button (“Atomic Bomber Rally Point”) and then the path to the texture (“textures&#92;act_infiniteatomic.sst”).<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><?xml:namespace prefix = v ns = "urn:schemas-microsoft-com:vml" /><v:shapetype id=_x0000_t75 stroked="f" filled="f" path="m@4@5l@4@11@9@11@9@5xe" o:preferrelative="t" o:spt="75" coordsize="21600,21600"><v:stroke joinstyle="miter"></v:stroke><v:formulas><v:f eqn="if lineDrawn pixelLineWidth 0"></v:f><v:f eqn="sum @0 1 0"></v:f><v:f eqn="sum 0 0 @1"></v:f><v:f eqn="prod @2 1 2"></v:f><v:f eqn="prod @3 21600 pixelWidth"></v:f><v:f eqn="prod @3 21600 pixelHeight"></v:f><v:f eqn="sum @0 0 1"></v:f><v:f eqn="prod @6 1 2"></v:f><v:f eqn="prod @7 21600 pixelWidth"></v:f><v:f eqn="sum @8 21600 0"></v:f><v:f eqn="prod @7 21600 pixelHeight"></v:f><v:f eqn="sum @10 21600 0"></v:f></v:formulas><v:path o:connecttype="rect" gradientshapeok="t" o:extrusionok="f"></v:path><o:lock aspectratio="t" v:ext="edit"></o:lock></v:shapetype><v:shape id=_x0000_s1026 style="MARGIN-TOP: 4.85pt; Z-INDEX: 1; MARGIN-LEFT: 0px; WIDTH: 397.5pt; POSITION: absolute; HEIGHT: 171.75pt" stroked="t" type="#_x0000_t75"><v:imagedata o:title="" src="file:///C:&#92;DOCUME~1&#92;ADMINI~1&#92;LOCALS~1&#92;Temp&#92;msohtml1&#92;07&#92;clip_image001.png"></v:imagedata><?xml:namespace prefix = w ns = "urn:schemas-microsoft-com:office:word" /><w:wrap type="square"></w:wrap></v:shape><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P>&nbsp;</P>

luoxpzl 发表于 2008-6-5 06:23:34

Re:X版本现在有下载了吗?就是修改过兵种的那个!

<P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">dbgraphics.dat</SPAN></U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">The textures for the models are recorded here.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>It is probably easier to change the graphics in the Unit Editor.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>The format is quite simple so you should be able to work it out for yourself.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Adding “Editor Only” Units</SPAN></U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Here is a summary of how to get the “Editor Only” units into the random maps.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">1)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Open the “dbtechtree.dat” file in the Hex Editor and search for the unit you want to put in.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">2)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Change the “Editor Only” value to “00”.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">3)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Check the “Object the unit comes from value”.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>In nearly all cases this number should be correct.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>However, when I was adding the Zeus II, the number was “8B 01 00 00” when it should have been “45 00 00 00” (the Cyber Factory).<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>Make sure you change both numbers if you have to edit it, i.e. “8B 01 00 00 | 01 00 00 00 | 8B 01 00 00” would become “45 00 00 00 | 01 00 00 00 | 45 00 00 00”.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">4)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Save<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">5)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Go to the Unit Editor and change the button position for the unit to a suitable place.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Sometimes these 5 steps will be enough to add it to the default tech tree.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>However, with other units such as the “UFO” you have to attach it to a building…<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">6)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Find out the Tech ID for the unit you want to add.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 18pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">7)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Open the “dbobjects.dat” file in the Hex Editor and search for the building/object you want to create the unit with.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">8)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Increase the “Number of objects this unit may create” value by 1.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">9)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Add the Tech ID number you discovered in (6) and add it to the end of the TechID list.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>For example, to add the UFO you would put “DC 37 00 00” at the end (just overwrite the “FF FF FF FF” values).<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt 36pt; TEXT-INDENT: -18pt; tab-stops: list 36.0pt; mso-list: l0 level1 lfo1"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-fareast-font-family: Tahoma; mso-no-proof: yes"><SPAN style="mso-list: Ignore">10)<SPAN style="FONT: 7pt &#39;Times New Roman&#39;">&nbsp;&nbsp; </SPAN></SPAN></SPAN><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Save<o:p></o:p></SPAN></P>

luoxpzl 发表于 2008-6-5 06:23:45

Re:X版本现在有下载了吗?就是修改过兵种的那个!

<P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">Overcoming Epoch Problems</SPAN></U><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">When I tried to add Zeus II to start in the Space Age I found that I couldn’t change the Start Epoch.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>So Zeus and Zeus II were both appearing in the Nano Age.<o:p></o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes"><o:p>&nbsp;</o:p></SPAN></P><P class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><SPAN lang=EN-GB style="FONT-SIZE: 10pt; FONT-FAMILY: Tahoma; mso-no-proof: yes">The way round this problem is to have Zeus and Zeus II in the same button position so that Zeus appears in front of Zeus II for the Nano Age.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>The order of the items in the Tech ID list matters if you have units that appear in the same Epoch and button position.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>The items later in the list will appear in front of those earlier in the list.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>So I put Zeus at the end of the list and Zeus II earlier in the list.<SPAN style="mso-spacerun: yes">&nbsp; </SPAN>Then all you have to do is make sure the Zeus end epoch is Nano, and the Zeus II will appear in its place for the Space Age.<o:p></o:p></SPAN></P>

luoxpzl 发表于 2008-6-5 06:25:21

Re:X版本现在有下载了吗?就是修改过兵种的那个!

顺便灌点水<IMG src="http://www.eetpy.cn/images/Emotions/37.gif">

luoxpzl 发表于 2008-6-5 06:26:42

Re:X版本现在有下载了吗?就是修改过兵种的那个!

上面的是16位修改教程,其它所有功能都能改,包括新增人物,人物现在我还不会加

luoxpzl 发表于 2008-6-5 06:27:48

Re:X版本现在有下载了吗?就是修改过兵种的那个!

不修改人物,但可以使用修改器来更换人物,例如把狗换成工兵

luoxpzl 发表于 2008-6-5 06:30:24

Re:X版本现在有下载了吗?就是修改过兵种的那个!

<P>或者将狗的攻击力加强,农民攻击力加强,生命加高等,</P>

luoxpzl 发表于 2008-6-5 06:31:21

Re:X版本现在有下载了吗?就是修改过兵种的那个!

感觉有意思,而且还可以将修改好的文件传给朋友,一起联机玩.

luoxpzl 发表于 2008-6-5 06:31:43

Re:X版本现在有下载了吗?就是修改过兵种的那个!

有空大家一起交流哈.
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